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Physical Address
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Dorchester Center, MA 02124
the Video game History Foundation (VGHF), a non -profit organization dedicated to maintaining and celebrating the history of video games, officially launched the VGHF digital library.
The archive is currently early and opens any person interested in the history of a free study study in LibRary.gamehistory.org. You can check the release video on YouTube.
Researchers, players, and public audiences will be able to access more than 30,000 coordinated files (with a lot of arrival) from the industry directly from the physical group of VGHF, including more than 1500 video game magazines that can search for full text, unparalleled assets of the game And artistic works, promotional materials and more games.
This makes it one of the largest warehouses of the world’s game industry. Anyone with a need or curiosity is encouraged to learn more about how games develop on the reference and access to a wealth of information and unique physical statement that extends for more than 50 years.
“We have worked on this project since we established the History of Video Games in 2017, so we are very proud to start access to our digital library and continue our mission to make the history of video games within reach of anyone,” Frank said. CIFALDI, founder of the History of Video Games, in a statement. “We believe that with the right tools, anyone can be a historian of video game, and we cannot wait for the new stories that our archive inspires. We also hope this inspires this in the video game industry that looking at the importance of maintaining their work and contributing to initiatives such as our initiatives.”
The VGHF Library is designed as a unique destination and a research tool, allowing users to search for specific games, authors, publishers and other definition data across public and internal materials previously.
It appears to be a very interesting place as the game lovers can spend hours in the passage of physical and digital archives. You can check this:
The VGHF Library also hosts more complex digital materials, such as old technical assets and information sent to magazines for use in its publications, or displaying websites and presentations as seen originally.
Other prominent points of the VGHF library include:
“At the History of Video Games, we believe that the best way to study the history of the game is to reach raw materials,” Vel Salvador, VGHF library director, said in a statement. “Our vision has always opened our groups for everyone, whatever it is and wherever you are, and after years of work, we take the first step today towards that open digital future. We believe loyally that this tool will change how to study people who study the history of video games. We cannot wait to know what It will be discovered by historians, researchers, authors, YouTube, Comps and Between.
VGHF Library It is a strong, unique resource, and its team, which is intended to constantly update the features and present the coming years. Community members can follow the basis for BlouseFollow BlogOr Gamehistory.org. Game developers who want to contribute to their materials in the library can communicate with info@gamehistory.org.
The Foundation is 501 (C) 3 non -profit, was established in 2017 by the veteran in the games Frank Sevalde. CIFALDI, a former game journalist, started a physical space in Emeryville, California and continued to build more resources including the digital library launched in January 2025.